Bakkar tries to warn Hassouna about his constant waste of water, and he refuses to listen to him. But when Hassouna gets thirsty, he discovers that the water is cut off in the entire village, and he regrets not listening to Bakkar.
Bakkar goes to visit Shibly, his cousin, after his success at the Faculty of Fine Arts, and he gives Shibly a copy of a statue he carved of a mysterious man who wants to attack the museum and replace the original statue with a replica.
Musharat and his men succeed in stealing the statue, and Shibly becomes involved in the theft case, so Bakkar decides to help him find the real thief.
When Bakkar discovers that Musharat is behind the theft, he plots to have him arrested while stealing a new artifact, and Shibly is released.
When the friends play together, Bakkar and Faris get lost and hide in a car as part of the game, then they discover that the car is driven by a gang.
Bakkar and Faris find a large amount of explosives inside the vehicle, and the police begin searching for them.
The two thieves discover that Bakkar and Faris are hiding inside the vehicle. As they plan to dig a secret tunnel from Egypt to Libya to smuggle antiquities and weapons, the police succeed in thwarting their plot and arresting them.
The friends find a magic well that grants wishes, and the wishes of everyone in the village begin to turn into reality, until the state comes to restore the well and it loses its magic.
Zanaty and Gaber are planning to buy Shalaly's boat in order to set a costly price for transporting locals to the other mainland, but when Shalaly refuses, the duo destroys his boat.
Bakkar discovers the plans of Zanaty and Gaber to destroy Shalaly, and Gardony stands up to the duo and replaces Shalaly's boat with one of his boats.
Ramy returns to school, and Bakkar and his classmates discover that he has cancer, so they try to get close to him, but when his condition deteriorates, he is transferred to Cairo again to complete his treatment.
Bakkar reads Ramy's diaries, and he decides to raise awareness of the dangers of cancer in school. Ramy returns to school after recovering from his illness and he is celebrated by his friends.
Faris is kidnapped by a criminal named Morgan, and when he awakes, he finds himself in the home of a mysterious family in Cairo, while his family informs the police of his disappearance.
Faris continues his journey with the mysterious family that exploits him to beg, while Bakkar succeeds in getting close to uncovering the identity of the kidnapper.
The police succeed in arresting Morgan's assistant, and Karim recounts to Faris how he turned from a school student to a beggar.
Morgan and the rest of the gang are arrested, and the kidnapped children return to their families, while Faris returns to his family in Nuba.
When Salem's library is robbed and a person is suspected who fits the description of Hamed, Hassouna accuses him of the theft, but his innocence is soon revealed.
Bakkar and his friends write a research paper about the reasons for the decline in tourism in Egypt and how to revive it, but Bakkar is frustrated by his inability to determine the causes.
When a boat carrying a group of tourists breaks down, Shalaly saves the situation and ferries them with his small boat, and Bakkar and his friends receive tourists.
Bakkar finds a picture of his grandfather, and his mother tells him about his grandfather's crocodile adventures. Bakkar, accompanied by Sidon, seeks to relive his grandfather's glories.
Sidon and Bakkar go to see Yundi to teach them the basics of crocodile hunting, but they get kidnapped by thieves who seek to steal crocodile skins.
Bakkar and Sidon escape, while Yundi captures the two thieves and puts them in a deep well until he reports them to the police.
Bakkar and his friends go to visit Grandma Bakhita, and she tells them the story of the little princess and the thieves who plotted to steal the scepter from her father to seize the royal throne.
Grandma Bakhita continues to tell the princess's story, as the two thieves cause her to get sick with a strange illness, in order to pressure the king to give them the scepter in exchange for curing her.
The princess's story continues, as a group of children goes on a fateful mission to find a cure, and they arrive at the enchanted island.
Bakhita continues the last chapter of her story, as the friends manage to get the cure from the dragon, and the princess wakes up and is cured of her illness.
Oz seeks to travel with his spacecraft to overcome the galaxy’s ruler Maro to reach the farthest point in space and rule his planet. Bakkar and his friends explore the world of space and the stars, and Oz reaches planet Earth.
Oz and Bakkar meet, and Bakkar hides him in his room to keep him safe. Bakkar decides to teach him the history of the planet and in return, learn more about the space world.
Oz is kidnapped by Chantur to take advantage of him in charlatan's stuff, while Maro declares war on planet Earth and decides to get rid of Oz to protect his rule.
The White Planet Minister collaborates with Oz and saves him from Maro's plot, and Oz thanks Bakkar for standing by his side before returning to his planet and ending the war on Earth.